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In Progress

Interactive 3D Scene

Immersive Web Experiences with Three.js

Three.jsReactWebGL

This project explores the intersection of 3D graphics and web development, creating immersive experiences that run directly in the browser without plugins.

Using React Three Fiber, we can leverage the full power of Three.js while maintaining the component-based architecture that makes React so powerful for building complex UIs.

The goal is to create reusable 3D components that can be easily integrated into any React project, making 3D web development more accessible.

Features

  • Real-time 3D rendering with optimized performance
  • Interactive camera controls and object manipulation
  • Physics simulation using Rapier
  • Post-processing effects (bloom, depth of field)
  • Responsive design that adapts to device capabilities
  • Accessibility considerations for 3D content

Tech Stack

React Three Fiber

React renderer for Three.js, enabling declarative 3D scene creation

Three.js

JavaScript 3D library for creating and displaying animated 3D graphics

Drei

Useful helpers and abstractions for React Three Fiber

Rapier

Physics engine for realistic object interactions

GLSL

Custom shaders for unique visual effects

Herausforderungen & Erkenntnisse

Performance Optimization

Balancing visual fidelity with smooth performance across devices, implementing LOD (Level of Detail) and frustum culling.

Mobile Compatibility

Ensuring touch controls work intuitively and managing GPU memory on mobile devices.

Accessibility

Making 3D content accessible to users with screen readers and reduced motion preferences.

Zeitplan

Started Q4 2024 - Ongoing

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